Saturday 23 November 2013

FIFA 2002 pc game cheat and tips

Fifa 2002


How to score goal in easy way



When your in the goal wait for the goal keeper come

running to you and when he is half way (between you an

the goal) tap the shot button (not hold it) and it will

go over the goal keeper and you get a GOAL!!!!!!

 

Gametipe



This is a fifty fifty chance of getting a goal,you run and stop around in

the circle (midfeild) then you shoot about your 70-80% of power and you might

get a goal if you\'re lucky do it alot of times then you know the trick

 

WONDERFULL GOAL!!!

 

When you go to goal Shoot from little space of Center

Circle by 50-60% of your power ( depend to your shoot

power ). The ball goes on LAND to the Goal and the keeper

can not keep it and you have GAOL. you will win using this

tip more so you have more goals.

Notic: "If they have SW he may get the ball before the ball

goes to keeper."



Cheat:


 

WHATSYOUGANNADO - Unlock All

Extra Tournaments:


Win AFC World Cup Qualification to get :

Asian Nations Cup mode and a picture of Myung Bo

Hong (South Korea)

Win UEFA World Cup Qualification mode to get:

European Championship mode and a picture of Francesco

Totti (Italy)

Win CONMEBOL World Cup Qualification mode to get :

Copa America mode and a picture of Roberto Carlos (Brazil)

Win CONCACAF World Cup Qualification mode to get :

Gold Cup mode and a picture of Ruud Van Nistelrooy (Holland)

Win EFA mode to get :

A picture of Nuno Gomez (Portugal)

Win European Championship Cup mode to get :

A picture of Iker Casillas (Spain)

European Chamipionship mode to get :

A picture of Thierry Henry (France)

Copa America mode to get :

A picture of Henrik Larsson (Sweden)

Gold Cup mode to get :

A picture of Thomasz Rodzinski (Canada)

Win all modes above to get :

FIFA Confederation's Cup mode and a picture of

Steve Marlet (France(computer done)) shooting and

FIFA 2002 writing below him, with stars around

 

Pictures:



Win the following events to unlock the corresponding

player picture:

AFC World Cup qualification: Myung Bo Hong

UEFA World Cup qualification: Francesco Totti

CONMEBOL World Cup qualification: Roberto Carlos

CONCACAF World Cup qualification: Ruud Van Nistelrooy

EFA: Nuno Gomez

European Championship Cup: Iker Casillas

European Championship: Thierry Henry

Copa America: Henrik Larsson

Gold Cup: Thomasz Rodzinski

FIFA Confederations: Steve Marlet

Bonus tournaments

Win the following World Cup qualifications to unlock

the bonus tournaments:

AFC : Asians Nations Cup

CONCEBOL: Gold Cup

CONCACAF: Copa America

UEFA : European Championships(Euro 2004)

Complete all rewards except the last locked one to

unlock the FIFA Confederations Cup.


there is a problem in it some time only we can use special moves


how to download files in torrent

How to download files in torrent

there is a lot of step, they are given below
  1. first u go to download bit torrent, utorrent, etc
  2. install that dawn thing
  3. and go to torrenz
  4. type the things you what in the search engine
  5. and search it
  6. and click on the file you want
  7. there you see a lot of link in it
  8. click on the link other than direct download
  9. and click on download torrent
  10. after you download it open the file
  11. then the torrent that u download will appear
  12. then use your brain
YOU CAN DOWNLOAD ANY THING BY THIS STEP IN A PIRATED WAY

BE SAFE AND SECURE THE FILES YOU GOT
AND DON'T TELL TO ANY ONE

Saturday 9 November 2013

Assassin's Creed - Revelations pc game cheats and tips

Assassin's Creed - Revelations


Cheat Codes:

 

Password Effect

 
Desmond Memory Sequence 1 Collect 5 Fragments
Desmond Memory Sequence 2 Collect 10 Fragments
Desmond Memory Sequence 3 Collect 15 Fragments
Desmond Memory Sequence 4 Collect 20 Fragments
Desmond Memory Sequence 5 Collect 30 Fragments
Ishak Pasha's Memoir Pages appear on Map Collect 25 Fragments
Animus Data Fragments appear on Map Collect 50 Fragments
"Capped" Achievement Collect 100 Fragments 

Achievements List

Code and effect for PC game.
Revelations (50G) - Complete DNA Sequence 9.
Tactician (30G) - Score at least 2500G in a session (Multiplayer).
Make the Headlines (30G) - Obtain 12 different Accolades (Multiplayer).
Mastering the Art (30G) - Earn the INCOGNITO bonus (Multiplayer).
True Templar(20G) - Reach level 20 (Multiplayer).
There Is No I in Team - Win a session of a team mode (Multiplayer).
The Way I Like It (20G) - Edit your TEMPLAR PROFILE to change your title,
emblem, and patron (Multiplayer).
Explorer (20G) - Finish a session of each game mode (Multiplayer).
The Early Years (20G) - Complete Desmond Sequence 1.
Best Served Cold (20G) - Complete DNA Sequence 1.
The Reluctant Assassin - Complete Desmond Sequence 2.
Istanbul and Constantinople (20G)- Complete DNA Sequence 2.
Escape To New York (20G) - Complete Desmond Sequence 3.
Seal the Deal (20G) - Complete DNA Sequence 3.
The Prince (20G) - Complete DNA Sequence 4.

Cheat Mode

The Plot Thickens (20G) - Complete DNA Sequence 5.
Successes and Failures - Complete DNA Sequence 6.
The Rotten Apple (20G) - Complete Desmond Sequence 4.
Old Boss, New Boss (20G) - Complete DNA Sequence 7.
Priorities (20G) - Complete DNA Sequence 8.
Are You Desmond Miles? - Complete Desmond Sequence 5.
Fond Memories (20G) - Achieve 100% Synchronization in all Sequences.
Holy Wisdom (20G) - Complete the Hagia Sofia challenge level.
Tools of the Templar - Purchase your first ABILITY in the Abstergo Store.
Achiever (10G) - Complete a Challenge (Multiplayer).
Looking Good (10G) - Customize a PERSONA (Multiplayer
 
 
Successfully complete the indicated task to unlock the corresponding cheat.
The cheats will be selectable at the "Options" menu during the replay of a memory.
Buns Of Steel: Get 100% Sync in DNA Sequence 2. This cheat makes you immune to
all forms of damage.
Calling All Assassins: Get 100% Sync in DNA Sequence 05. This cheat gives you unlimited
use of the Assassin bars.
Infinite Ammunition: Get 100% Sync in DNA Sequence 7.
Killing Spree: Get 100% Sync in DNA Sequence 3.
Permanent Secrecy: Get 100% Sync in DNA Sequence 6.
Ultimate Guild: Get 100% Sync in DNA Sequence 04. This cheat makes all assassins become
Master Assassins.
Animus Data Fragment unlockables
Collect the indicated number of Animus Data Fragments to unlock the corresponding bonus:
Animus Data Fragments appear on map: Collect 50 Fragments.
Desmond Memory Sequence 1: Collect 5 Fragments.
Desmond Memory Sequence 2: Collect 10 Fragments.
Desmond Memory Sequence 3: Collect 15 Fragments.
Desmond Memory Sequence 4: Collect 20 Fragments.
Desmond Memory Sequence 5: Collect 30 Fragments.
Ishak Pasha's Memoir Pages appear on map: Collect 25 Fragments.




 

Challenge unlockables

Successfully complete the indicated challenges to unlock the corresponding bonus:
Altair's Sword: Successfully complete the Set 3 Assassin Challenges.
Broadsword: Successfully complete the Set 3 Mercenary Challenges.
Hired Mercenaries Stop Beggars: Successfully complete the Set 2 Mercenary Challenges.
Hired Romanies Poison Guards: Successfully complete the Set 2 Romani Challenges.
Hired Thieves Pickpocket: Successfully complete the Set 2 Thief Challenges.
Ottoman Mace: Successfully complete the Set 3 Thief Challenges.
Romani Stiletto: Successfully complete the Set 3 Romani Challenges.
Bonus costumes
Successfully complete the indicated task to unlock the corresponding costume:
Altair's Grandmaster Robes (The Old Eagle): Get 100% Sync in DNA Sequence 8.
Desmond Miles: Successfully complete all five of Desmond's Memory Sequences.
Ishak Pasha Armor: Successfully complete the Hagia Sophia challenge level.
Hagia Sofia challenge level
Collect all 10 of Ishak Pasha's Memoir Pages to unlock the Hagia Sofia challenge level.
Memoir Page locations
Search the indicated locations to find all 10 of Ishak Pasha's Memoir Pages:
 
 
Losing awareness easily
When you need to lose your awareness, bribe a herald, then immediately pickpocket him
to get the money back. If this is done quickly enough, your awareness meter will not
go back up. -From: Cody Callahan
Easy "Almost Flying" achievement
The Galata Tower is the building you climb in DNA Sequence 2: Memory 3. It is the
highest building on the northern part of the map, and right in front of the Assassin's HQ.
Make sure you have a parachute (can be bought from tailors), then jump from the tower
and glide towards the water. When you jump off, immediately press X to open the parachute.
Just keep gliding towards the water until you automatically drop into the water and get
the "Almost Flying" achievement.
Easy "I Can See You" and "Lightning Strikes" achievements
Go to the Fatih Camii building (travel there by using a tunnel entrance). Climb to the
rooftop. There are eight guards in the courtyard. Use a Cherry Bomb to get them to stand
close together. Once they are standing close together, throw a Smoke Bomb, and jump down
to the courtyard. Use your hidden blade to kill five of them within five seconds to get
the "I Can See You" and "Lightning Strikes" achievements.
Easy "Iron Curtain" achievement
Replay DNA Sequence 2: Memory 6. This memory is basically the tutorial about the den
defense system. Your den may not be hit at all. Do not use LT, as it will trigger a
cannon shot, which would prevent the achievement from being earned. Make sure you install
barricades wherever possible. At the very end, a battering ram will roll in, and the
barricades are needed to slow it down. You can also use your pistol by pressing X to
support your allies.
Easy "Monster's Dance" achievement
Search for a guard that is near a large group of civilians. Patrolling guards that
walk across markets work best. Poison the guard, then throw money on him (select
"Throw Money" from the weapon wheel) to attract civilians. The guard will begin to
knock them out when they are nearby.
Easy "Mosh Pit" achievement
You must first craft a Datura Bomb. The following ingredients are needed: Impact
Shell, British Gunpowder, and Datura Powder. You can easily get the ingredients
by opening bomb crafting stations that are scattered throughout the city.
You also need Cherry Bombs to lure multiple enemies. You can craft them or buy
them. Go to the Fatih Camii building (travel there by using a tunnel entrance),
and climb to the rooftop. There are eight guards in the courtyard. Throw Cherry
Bombs until more guards come in. Once there are at least ten guards standing close
together, throw the Datura Bomb to get the "Mosh Pit" achievement.
Easy "Mouse Trap" achievement
You do not need to kill five guards at once, just five guards in total. Caltrop
Bombs can be bought from all Black Market Dealers around the city. Search for a
destructible scaffold, then get into a conflict with some guards. Lure them near
the scaffold, select the Caltrop Bomb from your weapon wheel, and press Y to throw
it. Run towards the edge of the scaffold, and press B to bring it down. Let them
kill you, and repeat the process until you get the "Mouse Trap" achievement.
Easy "Show-Off" achievement
You first must have a parachute before attempting this. They can be bought from
tailors. Search for a viewpoint with some ziplines nearby. When you jump off the
viewpoint, immediately press X to open the parachute. Once you are over the zipline,
press B to release, then quickly hold B to grab the zipline and get the "Show-Off"
achievement.
Easy "Silent But Deadly" achievement
Replay DNA Sequence 1: Memory 5. After the cutscene at the very beginning, you will
need to fight three soldiers. Select the throwing knives from your weapon wheel,
then hold Y and release it to throw three knives at once and kill the soldiers to
get the "Silent But Deadly" achievement.
Easy "Spider Assassin" achievement
Hagia Sofia is located in the Imperial district. Use a tunnel entrance to travel
there. You should wait until you get the Hookblade in DNA Sequence 2: Memory 3
before attempting this. The Hookblade will allow you to climb much faster. Climb
from the bottom of the building to the pillar on top in under 25 seconds to get
the "Spider Assassin" achievement.
Easy "Tax Evasion" achievement
Templar tax collectors appear randomly. They have a red purse symbol above their
head. It may take a while, but one will eventually appear on your mini-map.
You may first have to complete the story before one appears. Once you find a
Templar tax collector, simply kill him with your hidden blade to get the
"Tax Evasion" achievement.

Achievements:

 
Accomplish the indicated achievement to get the corresponding number of Gamerscore points:
Mastering the Art (30 points): Earn the INCOGNITO bonus (Multiplayer).
Tools of the Templar (10 points): Purchase your first ABILITY in the Abstergo Store (Multiplayer).
Achiever (10 points): Complete a Challenge (Multiplayer).
True Templar (20 points): Reach level 20 (Multiplayer).
Looking Good (10 points): Customize a PERSONA (Multiplayer).
There Is No I in Team (20 points): Win a session of a team mode (Multiplayer).
Make the Headlines (30 points): Obtain 12 different Accolades (Multiplayer).
The Way I Like It (20 points): Edit your TEMPLAR PROFILE to change your title, emblem, and
patron (Multiplayer).
Explorer (20 points): Finish a session of each game mode (Multiplayer).
Tactician (30 points): Score at least 2500 points in a session (Multiplayer).
The Early Years (20 points): Complete Desmond Sequence 1.
Best Served Cold (20 points): Complete DNA Sequence 1.
The Reluctant Assassin (20 points): Complete Desmond Sequence 2.
Istanbul and Constantinople (20 points): Complete DNA Sequence 2.
Escape To New York (20 points): Complete Desmond Sequence 3.
Seal the Deal (20 points): Complete DNA Sequence 3.
The Prince (20 points): Complete DNA Sequence 4.
The Plot Thickens (20 points): Complete DNA Sequence 5.
Successes and Failures (20 points): Complete DNA Sequence 6.
The Rotten Apple (20 points): Complete Desmond Sequence 4.
Old Boss, New Boss (20 points): Complete DNA Sequence 7.
Priorities (20 points): Complete DNA Sequence 8.
Are You Desmond Miles? (20 points): Complete Desmond Sequence 5.
Revelations (50 points): Complete DNA Sequence 9.
Fond Memories (20 points): Achieve 100% Synchronization in all Sequences.
Holy Wisdom (20 points): Complete the Hagia Sofia challenge level.
Capped (20 points): Collect all animus data fragments.
Worth A Thousand Words (20 points): Collect all of Ishak Pasha's memoir pages.
Pyromaniac (20 points): Complete all Bomb Missions.
Armchair General (20 points): Control all cities (except Rhodes) simultaneously in the Mediterranian
Defense game.
Iron Curtain (20 points): Perform a perfect den defense without using the cannon.
Spider Assassin (20 points): Climb Hagia Sofia, from the ground to the pinnacle, in under 25 seconds.
A Friend Indeed (20 points): Complete all Faction Creed Challenges from a single faction.
Tax Evasion (10 points): Get your money back from a Templar tax collector.
The Mentor (20 points): Have seven trainees reach the rank of Master Assassin.
Lightning Strikes (20 points): Kill 5 guards in 5 seconds using only your hidden blades.
Overkiller (20 points): Assassinate 50 guards with the hidden blade.
Show-Off (20 points): Parachute onto a zipline.
Sage (20 points): Collect all available books.
Fast Fingers (20 points): Loot 50 dead guards with thief looting.
Mosh Pit (20 points): Have 10 guards poisoned at the same time.
Mouse Trap (20 points): Kill 5 guards with a scaffold after they have been stunned by caltrops.
Craft Maniac (20 points): Craft 30 bombs.
My Prot?g? (20 points): Have one trainee reach the rank of Master Assassin.
Almost Flying (20 points): Parachute directly from the top of the Galata Tower to the golden horn.
Silent But Deadly (20 points): Kill three guards simultaneously with only throwing knives.
I can see you (20 points): Kill 5 guards while under the cover of a smoke screen bomb.
Monster's Dance (20 points): Have a guard incapacitate 3 civilians while he's poisoned.
Bully (20 points): Find and beat up Duccio.
The following achievements require the "Ancestors Multiplayer Character Pack" bonus downloadable content:
Stopped Dead (20 points): Obtain 3 Hidden Gun kills during a session of Steal The Artifact as
The Corsair (Multiplayer).
The Vulture (20 points): Perform 5 Ground Finish in Manhunt during a session as The Brigand (Multiplayer).
Pirate's Bravery (30 points): Use the Bodyguard against your pursuer as The Privateer (Multiplayer).
The Juggernaut (20 points): Perform 3 kills using the Charge as The Gladiator (Multiplayer).
 
 
 

Wednesday 6 November 2013

Call of duty modern warfare 2 cheat pc

Call of Duty - Modern Warfare 2


Cheat Codes:

------------

Submitted by: David K.

Use a text editor to edit the "config.cfg" file in the "players" directory in the

game folder. Add the following line to the end of the file:

seta thereisacow "1337"

You can now further modify the file by binding any of the following cheat codes to

an unused key. For example, adding the following line will bind the God mode cheat

to the "O" key:

bind o "god"

Save the "config.cfg" file, then Right Click it, select "Properties", and set it to

"Read Only". Begin game play, then start a new level by either using the "Mission

Selection" option or starting a new game. Then, press the corresponding key during

game play to activate the corresponding cheat function. There is no confirmation

that a cheat code has been activated.

Effect Bind key command

---------------------------------------

Toggle God Mode - god

Ignored by enemies - notarget

No Clipping mode - noclip

Ammunition - give ammo

Map select - devmap [map name]

10% game speed - timescale 0.1

30% game speed - timescale 0.3

50% game speed - timescale 0.5

Normal game speed - timescale 1

 

Map names:

----------

Use one of the following entries with the devmap bind key command.

Map Code

----------------------------------------

SSDD - trainer

Team Player - roadkill

Cliffhanger - cliffhanger

No Russian - airport

Takedown - favela

Wolverines - invasion

The Hornet's Nest - favela_escape

Exodus - arcadia

The Only Easy Day Was Yesterday - oilrig

The Gulag - gulag

Of Their Own Accord - dcburning

Contingency - contingency

Second Sun - dcemp

Whiskey Hotel - dc_whitehouse

Loose Ends - estate

The Enemy Of My Enemy - boneyard

Just Like Old Times - af_caves

Endgame - af_chase

 

Tactical Nuke:

--------------

In multiplayer, get a 25 kill streak and you'll gain access to a nuclear bomb,

the Tactical Nuke. This kills everyone in the game. Everyone. The streak ends

here!

 

Museum bonus level:

-------------------

When you have completed the game, go to the single player missions. Select the

bottom new mission, called "Museum". When you start the level, the best thing

is to study the layout. Get two weapons and top off the ammo with the crates

supplied. Go to the desks by the entrance to the rooms. Note: There are three

rooms, one of which nothing happens. On the desks there is a red bell that is

labeled "Don't Press". Once you press this button, the entire museum comes to

life in one room area at a time. About thirty people (all characters from the

game) will try to kill you. Choose a difficulty at the start. You will hear a

sound once that wave is done. There are two waves of kills needed to complete

it. Do not shoot anyone prior to using the bell, as it will not count.

 


Killstreak Rewards:

-------------------

You can unlock the following rewards by meeting the Killstreak requirements below:

* 3 - UAV (Reveals enemies on minimap)

* 4 - Care Package (ammo / killstreak air drop -- can be collected by anyone)

* 4 - Counter UAV (disable enemy maps)

* 5 - Sentry Gun (airdropped)

* 5 - Predator (directed missile)

* 6 - Precision Airstrike (choose a location to bomb)

* 7 - Harrier Strike (choose a location to bomb and defend with a Harrier)

* 7 - Attack Helicopter (helicopter backup)

* 8 - Emergency Airdrop (four ammo / killstreak air drops -- can be collected by anyone)

* 9 - Pave Low (armored helicopter backup)

* 11 - Chopper Gunner (operate a helicopter gun)

* 11 - AC130 (operate a plane gun)

* 15 - EMP (disable enemy electronics)

* 25 - Nuclear Strike (kills all members of both teams)

 

Equipment:

----------

The following weapons and equipment can be unlocked by attaining the (multiplayer)

levels below:

-=Assault Rifles=-

* FAMAS - Lvl. 1

* M4A1 Carbine - Lvl. 4

* SCAR-H - Lvl. 8

* TAR-21 - Lvl. 20

* FAL - Lvl. 28

* M16A4 - Lvl. 40

* ACR - Lvl. 48

* F2000 - Lvl. 60

* AK-47 - Lvl. 70

* M14 EBR - Campaign Only

* G3 - Campaign Only

-=Submachine Guns=-

* UMP .45 - Lvl. 1

* MP5k - Lvl. 4

* Vector - Lvl. 12

* P90 - Lvl. 24

* Mini Uzi - Lvl. 44

-=Light Machine Guns=-

* L86 LSW - Lvl. 1

* RPD - Lvl. 4

* MG4 - Lvl. 16

* AUG HBAR - Lvl. 32

* M240 - Lvl. 52

-=Sniper Rifles=-

* CheyTac Intervention - Lvl. 1

* Barrett .50 Cal (AKA M107) - Lvl. 4

* WA2000 - Lvl. 36

* M21 EBR - Lvl. 56

* Dragunov - Campaign Only

-=Secondary Weapons=-

* PP-2000 - Machine Pistols Lvl. 1

* Glock 18 - Lvl. 22

* M93 Raffica - Lvl. 38

* TMP - Lvl. 58

-=Shotguns=-

* SPAS-12 - Lvl. 1

* AA-12 - Lvl. 12

* Striker - Lvl. 34

* Ranger - Lvl. 42

* M1014 - Lvl. 54

* Winchester 1887 - Lvl. 67

* W1200 - Campaign Only

-=Handguns=-

* USP .45 - Handguns Lvl. 1

* .44 Magnum aka Colt Anaconda - Lvl. 26

* M9 - Lvl. 46

* Desert Eagle - Lvl. 62

* M1911 - Campaign Only

-=Launchers=-

* AT4-HS - Lvl. 1

* Thumper x2 aka M79 grenade launcher - Lvl. 14

* Stinger - Lvl. 30

* Javelin - Lvl. 50

* RPG-7 x2 - Lvl. 65

-=Other=-

* Frag Grenade - Lvl. 1

* Semtex - Lvl. 1

* Throwing Knife - Lvl. 7

* Tactical Insertion - Lvl. 11

* Blast Shield - Lvl. 19

* Claymores - Lvl. 31

* C4 - Lvl. 43

* Knife

* Ice Picks

* Smoke grenade

* Stun grenade

-=Attachments=-

* Red Dot Sight

* EOTech Holographic Weapon Sight

* MARS Sight

* ACOG Sight (and various telescopic sights that are specific to certain guns)

* Thermal Scope

* Suppressor

* Grenade Launcher

* Heartbeat Sensor

* Shotgun

* Extended Magazine

* Full Metal Jacket ammunition (replacement for Deep Impact)

* Sniper Scope (will not take up an attachment slot, just like in Call of Duty 4)

* Akimbo

* Rapid Fire (replacement for Double Tap)

* Foregrip

* Tactical Knife

 

Museum Stage:

-------------

Complete the campaign on any difficulty to unlock the museum. In each of the exhibit

halls with character models, pressing the red button (which helpfully displays "Do

NOT Press ...") will immediately bring the characters to life and they will

immediately attempt to kill you.

 

Endgame": Nazi trucks:

----------------------

Select Campaign mode and play "Endgame" in Act 3. After exiting the caves during

the speedboat chase, notice the village on the hills to the left coast. You can find

a Nazi truck from Call Of Duty 2 behind a low wall near a pontoon and another one

farther down at a jetty. Note: You will lose Shepherd by stopping to find the trucks.

 

"Estate": Infinity Ward Gamestation:

------------------------------------

Select Multi-player mode and the "Estate" map. Search the home theater to find an

Infinity Ward Gamestation 5 game console.

 

"High Rise": Sniper position:

-----------------------------

Look from the center of the map at the cranes, then to the left side of the map. Go

that side's back left corner. You will see broken scaffolding. Sprint from before the

ledge and jump to the left outside yellow railing. Note: The railing is vertical.

This is a hidden ladder. Climb up this railing/ladder to the top of the scaffolding.

Walk to the right of the scaffolding along the ledge of the building. You will eventually

reach another scaffolding. Climb onto this scaffolding. Walk to the top. Look towards

the building and climb onto the higher ledge. Follow that ledge going left. Keep going

forward and you will reach the roof. This is a great sniper position. You may want to

bring a Tactical Insertion because other players may discover you on your way to the

top, or while you are up there, and lob grenades.

 

"The Hornet's Nest": Infinity Ward teddy bear:

----------------------------------------------

Select Campaign mode and play "The Hornet's Nest" in Act 2. Go to the market and look

for a soccer ball on a table to the left. Walk a short distance ahead to find a television

set. Break its screen to find an Infinity Ward teddy bear inside.

 

Riot shield defense:

--------------------

While the riot shield is equipped to one of your classes, you can have defense from the

back when you are holding your secondary weapon; thus, being able to switch the direction

of defense with your riot shield. This is useful in narrow corridors and stairwells.

 

Intel locations:

----------------

Search the indicated locations to find all 45 Intel laptops:

-=Act I: S.S.D.D.=-

1.The Intel is under the watch tower, straight across from the entrance to the obstacle

course.

-=Act I: Team Player=-

2.The Intel is in a classroom. Someone will announce "I think I saw one go in that classroom",

and your team will go in. It is on the right wall as you enter, on a desk by the barrels.

3.As you exit the school, it is on a crate directly outside, next to a taxi.

-=Act I: Cliffhanger=-

4.Directly in front of you when Soap tells you to go ahead alone is a guard tower. Go up the

ladder to find the Intel on the catwalk.

5.When you are about to enter the building with Soap, go to the previous building in the alley

where the Jet is inside the hanger. Break out the window to find the Intel inside.

6.During the snowmobile sequence, when you are approximately 1850m from the finish, stop. Look

for a small wooden fence surrounding some trees in the middle of the path in front of you,

and a small wooden building up a hill to the right. The Intel is on the ground inside the

fenced area with trees. Just run over the Intel to pick it up.

-=Act I: Takedown=-

7.Using the map, go towards the south-west corner when you enter the favela. You should find

a motorcycle leaning against a building. In front of it, there is a building with an angled

wall and a large window in the wall. Go through the door to the right of that window to find

the Intel inside.

8.When you go through the alley and see the building with the ladder on the wall, go up it

and through the door. The Intel is on a table inside.

9.Directly across from the previous Intel is a building with a small set of wooden stairs.

There are a few guys inside you have to kill. The Intel is inside the building on a night

stand next to the bed.

10.Towards the end of the chase, off an alley, go in the building on the right side of the

path. Go downstairs to find the Intel between two beds.

-=Act II: Wolverines!=-

11.The Intel is on the counter in the gas station after you go through the alley.

12.The Intel is inside CRB Financial (across from Nate's Restaurant), near the front door,

under a sign labeled "Online Banking".

13.The Intel is on a table inside Taco To Go. Enter the building through the blown up corner.

14.The Intel is inside a dumpster (in a small brick enclosure) on the east side of Burger

Town. It is visible from the Burger Town roof ladder.

-=Act II: The Hornet's Nest=-

15.Near the beginning, after you move forward from the first building, go inside the house to

the right of where Soap stops in the road (there is a blue car in the garage). Go past the

blue car and into the kitchen to find the Intel on the table.

16.After clearing the small lot (has a bunch of appliances and cars), instead of going right

up the stairs between buildings, go left around the three-story house (floors are colored

red, yellow, red), and look in the little hut attached to its side to find the Intel on

some barrels.

17.As you move up the sloped street, there is a blue car on the right side of the street. In

the building on that side is the Intel up on the second floor on the table.

18.When you enter the last open lot and are supposed to go up on the roof, turn to the right,

and look in the window behind the goal fence to find the Intel inside a window.

-=Act II: Exodus=-

19.In the apartment office, near where the enemies are first repelling in from a chopper. It

has red walls and blue curtains inside. The Intel is on the desk.

20.In the right-side building of the structure that forms an arch over the road (has toll

booths), on a desk directly to the right as you enter.

21.After you cross the bridge, go into the second house on the right side of the street.

Enter from the front door, then go to your right and up the stairs. The Intel is on a

yellow couch above those stairs.

-=Act II: The Only Easy Day... Was Yesterday=-

22.In the room before you go back outside (shortly after breaching), the Intel is on one of

the metal racks against the wall.

23.After executing "Plan B", in the room Soap goes into on the right, the Intel is on a metal

rack inside the door.

24.After clearing outside, when the team starts going up the stairs, enter the room to the

right (you were probably in this building before when you were told to take cover), and

look under the stairs on some wooden palettes to find the Intel.

-=Act II: The Gulag=-

25.As your team moves towards the arch with the red light, go to the stone stairs before it,

and look inside the room on the far wall to find the Intel on some filing cabinets.

26.The Intel is on a desk behind the large wall of monitors you encounter on your way through.

27.After you get the riot shield and leave the room where you got it, turn left, and go down

the hallway. In the first open cell on the right-side wall is the Intel on a desk.

28.Once you find the person you have been looking for, turn to your left to find the Intel on

the desk.

Act II: Of Their Own Accord

29.Inside the elevator that keeps trying to close (in the hallway after you enter the building),

the Intel is to the right of the body sitting inside.

30.In the room with a balcony (out on the balcony is a missile launcher), go to your left as

you enter the room, and enter the door straight ahead (near the portrait of Franklin Pierce)

to find the Intel on a table down a small hallway.

-=Act III: Contingency=-

31.When you reach the three-man patrol standing near the fence, kill them, and go over to where

they were. The Intel is about ten feet south on a crate.

32.The building labeled "33" along the angled south-west fence contains the Intel on a metal

desk inside the northern door.

33.Just north of building "33", locate the stairs leading to a helipad (has blue lights on the

corners) to find the Intel in the north-west corner.

-=Act III: Whiskey Hotel=-

34.When you are told to go left to the building, inside that building after the next door has

been opened, the Intel is in the hallway on a couch to the left.

35.After you go up the first stairs towards the roof, the Intel is to your right on a desk.

This should be about the time when the you see the flares get lit.

-=Act III: Loose Ends=-

36.Before entering the house, go behind it, and locate the small boat hanger along the shore.

The Intel is on a crate outside of it.

37.In the locked room on the top floor of the house, the Intel is on a desk in front of the

door.

38.In the nearest locked room in the basement, go into the arms room to the left. The Intel

is straight across from the wall of weapons on a crate.

-=Act III: The Enemy of My Enemy=-

39.The Intel is immediately to your right when you begin the mission, in the front of the

plane.

40.After you slide out of the plane hull and move across the street and up the hill, look for

the plane pointing towards the road. The Intel is inside, near the cockpit.

-=Act III: Just Like Old Times=-

41.As you enter the tunnels, go left as instructed. After the patrol passes, kill the guard

standing at the monitor, and go straight across to find the Intel on a crate just to the

right of the cave entrance.

42.The Intel is to the left on a desk right before you go outside from the tunnels.

43.After going across the ridge, the Intel is in an alcove, on a crate.

44.The Intel is on the desk with soda cans after you breach the room, near where your ally is

working on the computer.

-=Act III: Endgame=-

45.The Intel is at the beginning of the mission, before you board the vehicle.

 

"O Cristo Redentor" Spec Ops mission: Easy completion:

------------------------------------------------------

Follow this pattern to easily complete the "O Cristo Redentor" Special Ops mission under the

Hardened or Veteran difficulty setting. For every ten defeated militia, two dogs will attack

you. Typically one will appear from the high ground behind the fence, and another from the west.

For every ten defeated men, run to the white truck near your starting point. Jumping on top of

this truck will trigger the dogs to freeze wherever they stand. Lure them by standing on the

ground. When you hear their barking get near, leap onto the truck when they are in the vicinity.

Now that they are frozen, you can pick them off wherever they stand.

 

Sniper camouflage:

------------------

Complete the Ghillie In The Mist challenge with the following results to unlock the corresponding

Ghillie camouflage suits for Sniper classes.

Arctic camo : 50 one-shot kills with sniper rifles.

Urban camo : 100 one-shot kills with sniper rifles.

Desert camo : 200 one-shot kills with sniper rifles.

 

Using teammates:

----------------

You will almost always have several allied team members on your side throughout the game. The

teammates that are invincible are Dunn, Ghost, Foley, Makarov, MacTavish, and Price. Always

let them lead the way during battle. While your other teammates can die, they will usually be

replaced by reinforcements. Although it is slower, it is much safer to let your teammates lead

the way, especially when you are low on health and need to heal.

 

Spec Ops Juggernaut message:

----------------------------

Play multi-player Spec Ops mode. Go to a level where a Juggernaut can be found. Have yourself

or as partner walk up to him and get into last stand (bleed out). Look at the Juggernaut's

crotch area to see the message "Get sum!".

 

Make a trap:

------------

First, go online and set your killstreaks to one or more of the following: Care Package, Sentry

Gun, or an Emergency Airdrop. Then, go into a session and get the killstreak. Once done, get

into a good hiding spot. Throw your red smoke grenade (killstreak) somewhere where you will be

able to see it. Then, wait for an enemy to attempt to steal your killstreak but miserably fail.

Alternately, if you have unlocked claymores, you can throw your red smoke grenade (killstreak)

and set a claymore by it. It is a good way to get a lot of points.

 

Chicken out prestige:

---------------------

Once you have ranked past 70, go into the prestige where it tell you what you will gain and

lose. However, do not actually prestige. Once on the information screen, select "Continue" and

it brings you to a screen with "There's no going back..." Press [Back] and chicken sounds effects

will be played, as if Activison is making fun of you.

 

Various game references:

------------------------

* Go to any Private, Ranked or Split-screen match on the Estate map. Pick up a Sniper (or any

telescopic sight weapon) class, and when the game begins, go inside the estate (the largest

house in the center of the area). Look in the rack under the LCD television in the main hall.

There should be a Gamestation 5 console (reference to the PlayStation) with several games named

"Italian Plumber Princess Rescue" (a reference to the Mario games) and "Deer Hunter 17"

(a reference to the large quantity of Deer Hunter games).

* Also in the estate, go to the basement via the stairs in the kitchen. Look at the posters in

the wall around the pool table. There should be one with the name "Massey Effect" (a reference

to Mass Effect) and in the same poster, there should be the description "Chaos Theory was just

the beginning" (a reference to Splinter Cell: Chaos Theory, which story is considered the start

of the subsequent Splinter Cell games' stories).

 

Raising prestige:

-----------------

When playing online, the first time before you prestige is basically pointless. Any progress you

made with any primary, secondary, or any other weapon or kill streak will be reset. However,

after you prestige the first time, the kills and headshots you get with your primary and secondary

weapons, except the riot shield, will be saved via the Master and Veteran challenges under each

gun. After you prestige once, you will also get the Prestige challenges, which is a separate set

of challenges like Basic Training, most of which will remain if you prestige again.

This tip will help not wasting hours maxing out a gun the first time to get nothing and only to

learn that you have to do it again.

 

Transformers reference:

-----------------------

There is a Challenge listed under "Finishing Moves" named "Transformer", where a player must get

a Game Winning Killcam with a Pave Low. This challenge is a reference to the helicopter

Transformer "Blackout" in the first segment of the Transformers (2007) movie.

 

Custom class slots:

-------------------

Reach the indicated Prestige level to unlock the corresponding Custom class slot.

Six total custom class slots - First Prestige.

Seven total custom class slots - Third Prestige.

Eight total custom class slots - Fifth Prestige.

Nine total custom class slots - Seventh Prestige.

Ten total custom class slots - Ninth Prestige.

 

The big red button:

-------------------

In the Museum epilogue mission, there is a red button on the information desk which is

labelled "Do NOT press". Press it, and the exhibits will come to life and try to kill

each other, as well as you.

 

Easy Unnecessary Roughness achievement or trophy:

-------------------------------------------------

In the "No Russians" level, when you kill the SWAT with the riot shields just pick one up

and kill anyone else you find alive.

 

Multiplayer Perks:

------------------

Perk Name Perk Ability

-----------------------------------

Marathon - Unlimited Sprint.

Sleight of Hand - Faster Reloads.

Scavenger - Resupply from dead enemies.

One Man Army - Change classes at anytime at the loss of a secondary weapon.

Stopping Power - Increase Bullet Damage Against Enemy Players.

Lightweight - Move Quicker.

Hardline - Killstreaks require 1 less kill.

Cold Blooded - Undetectable by UAV’s, air support, sentry guns and thermal vision.

Danger Close - Increased explosive weapon damage.

Commando - Increased melee distance.

Steady Aim - Increased hip-fire accuracy.

Scrambler - Jams enemy radar near you.

Ninja - Invisible to heartbeat sensors.

SitRep - Detect enemy explosives and tactical insertions.

Last Stand - Fall to the ground and use your secondary weapon until you bleed out.

Bling - Two primary weapon attachments.

 

Extra Custom Class Slot:

------------------------

Reach level 70 in multiplayer and enter Prestige Mode to unlock an additional custom class

slot for a total of six.

 

Camos:

------

Complete the Ghillie in the Mist challenge to unlock different camos (ghillie suits) for use

with your sniper classes:

Artic camo - Get 50 one-shot kills with sniper rifles.

Urban camo - Get 100 one-shot kills with sniper rifles.

Desert camo - Get 200 one-shot kills with sniper rifles.

 

Complete No "Russian" on Veteran Without Playing It:

----------------------------------------------------

Beat No Russian on any difficulty and select it a second time. Choose Veteran this time and,

when the level starts, choose to skip it. The level will be marked as complete.

 

Reviving yourself:

------------------

During multi-player games and spec. Ops missions, you can revive yourself by holding F if

you have been wounded badly and are about to bleed out. It does not always happen, but is

worth a try. The glitch also sometimes will give you a new weapon when you get revived.

 

Shepherd comments in "Endgame" mission:

---------------------------------------

At the end of the final mission when you are supposed to kill Shepherd with the knife,

after the helicopter crashes, stand next to him, but do not kill him. After some time, he

will begin to say things such as "You know killing me won't change anything" or "You're a

good warrior", trying to persuade you not to kill him. When you must follow Shepherd and

attempt to stab him while dazed, do not go near him while he lays against the car. He will

say one sentence at a time, slowly, and his final sentence will be "But you were never

willing to do what must be done" or something similar. Note: If you get too close to

Shepherd, he will knock you against the car. If you are too far away, he will cut the

speech short.

 

Hidden challenges:

------------------

Complete the indicated task to unlock the corresponding challenge.

These challenges will not show in the barracks.

* Never Forget: Get hurt by an enemy, survive and backstab the same enemy. 3,500

experience pts.

* The Loner: Get a 10 killstreak with no killstreak rewards selected. 2,500 experience pts.

* Infected: Get knifed by an enemy wearing this title. 1,000 experience points.

* Living Dead: Survive in Final Stand long enough to get back up. 1,000 experience points.

* Click, Click, Boom: Kill an enemy with C4 while you are in Last Stand (not Final Stand).

5,000 experience points.

* STD: Transmission Complete (Knife an enemy wearing this title). 5,000 experience points.

* The Numb: Take enough damage that would normally kill you with Painkill active.

0 experience points.

* ...With A Vengeance: Avenge a fallen teammate. 0 experience

* Martyrdoh!: Kill an enemy who is priming a grenade. 0 experience points.

* Ninja: Defuse a bomb right after it is planted while the planter is still alive.

2,000 experience points.

* Sidekick: Get three kills with your secondary weapon in one life. 1,000 experience points.

* Renaissance Man: Get three kills with three different weapons in one life. 1,000

experience pts.

* Radiation Sickness: Get nuked by the enemy. 1,000 experience points.

* 6fears7: Select killstreak rewards requiring 7, 8, and 9 kills and earn them all.

* Hard to Kill: Get 2 kills while in Last Stand or Final Stand. 500 experience points.

* The Avenger: Avenge the death of 3 teammates in one life. Unknown experience points.

* Point Guard: Most assists in a game. Unknown experience points.

* Martyr: Get a kill with Martyrdom grenade. 1,000 experience points.

* All Rounder: Complete all other challenges. Unknown experience points.

* The Edge: I, II, III: Get the Game-Winning Killcam 5, 10, and 20 times.

1,000 experience points, 5,000 experience points, 10,000 experience points.

* Hijacker: I, II, III: Steal 10, 50, and 200, enemy crates. 1,000 experience points,

3,000 experience points, 5,000 experience points.

 

Rust: Invincible pipe:

----------------------

At one end of the map is a short length pipe sticking out. If you climb in it, you cannot

be killed by kill streak explosions (for example, air strikes, Predator missiles, AC-130,

etc.). The only time it can kill you is if it goes directly into the pipe.

 

Hidden face on sniper lens cover:

---------------------------------

Enter multi-player mode and hold any sniper rifle with its primary scope. Start running in

any direction, as long as the sunlight shines on the back of it. You will see a green

frowning face with its tongue sticking out, like the one you can receive in your accolades.

 

Bailout: Call Of Duty: Modern Warfare reference and 8-bit Captain Price:

------------------------------------------------------------------------

Start a Private match and find the indoor arcade with the tilted televisions and staircase.

Locate the bathrooms across from the vending machines and look off to the right. You will

see an arcade game labeled "Modern Warfare" (a reference to Call Of Duty: Modern Warfare).

If you look to the bottom of the machine you will see an 8-bit version of Captain Price

that is styled the same way as Mario (from Super Mario Brothers). The differences include

Captain Price's distinguished muttonchops, hat, and clothes.

 

Easy Cold Blooded Pro perk:

---------------------------

Create the following class:



Primary weapon: Any light machine gun (except AUG HBAR) with extended magazine attachment.

Secondary weapon: A launcher (not the Thumper or RPG7x2) that can heavily damage a Pavelow.

Equipment: Tactical insertion.

Special grenade: Your choice.

Perk 1: Scavenger.

Perk 2: Cold blooded.

Perk 3:Your choice.

Death Streak: Your choice.

After you make this class, host a private match or a split-screen match. Make sure that

your friend has a class with Hardline, and the Pavelow as one of their Killstreak rewards.

Allow your friend to kill you enough times until they have their Pavelow. When their

Pavelow is out, use your rocket launcher to hit it. If it is not destroyed the first time,

use your Scavenger perk to get more rockets. Immediately after the Pavelow starts to spin

out of control, take out your light machine gun and rapidly shoot at it. Each bullet that

hits the spinning Pavelow will count a toward Cold Blooded Pro. By doing this, you can

easily earn Cold Blooded Pro within a five minute match.

 

Unlimited claymores:

--------------------

Put on the Scavenger perk and use claymores. You can put one down and when it kills

someone you can scavenge his body for another. You can also scavenge when you already

have one down, get another, and place it somewhere else. You can only carry one at a

time but you can put down as many as desired. It works best to hold up in a room. Every

time someone comes through it goes claymore, scavenge, set, and repeat.

 

Unlimited grenades:

-------------------

When using the One Man Army perk, equip a grenade launcher to one of your guns. After

you run out of grenade, use One Man Army, select the class you were just using, and you

will have two more grenades for the tube. Also, everything else will refill.

Repeat this as many times as desired.

 

Elevator:

---------

Submitted by: jonathan roman

How to do the elevator is easy you crouch or prone depending on what kind of elevator it

is keep moving left until you find a spot were you cant stand and keep moving in and out.

 

Wasteland: Easy kills:

----------------------

Go to Wasteland on a online multi-player game with a Sniper class set up. The Pavelow,

an air strike of any kind, and sentry gun is recommended, along with the thermal scope

and tac. insertions. Go to the area where the house is next to the graveyard. Do not

go in the house. On the opposite side of the house away from the graveyard is a white

wall with a mounted machine gun. Crouch behind the wall and move around until you can

just barely see over it. Watch the area around the house. Enemies will frequently run

by. Pick them off as they do. You can get enough kills for kill streaks, then let

them do the rest.

 

Estate: Enter the ceiling:

--------------------------

In multi-player mode, get on the railings on the top of the stairs. Back up as much as

you can, then sprint then jump in the northwest corner and you will be in the ceiling.

 

Breach And Clear: Easy Veteran completion:

------------------------------------------

Try to have two players for this trick. Before breaching the wall, grab a Striker and

an AA-12. Once you breach, run to one of the sides with the AA-12. Keep running and do

not stop killing enemies with one shot. Once you get to the part with the Riot shields,

switch to the Striker. Run towards the shielders while firing. Almost every time when

you use two players, one person will get to the hole and the other will either get to

the exit or go to bleed out. If you bleed out, crawl past the enemies. You cannot die

and have about two minutes to drop to the bottom.

 

Defeating Juggernauts:

----------------------

The most difficult way to do this is to unload on them with your frags, stuns, and

ammunition, but even then they do not always die. There is an easier way if you have

a Thumper. Try to hit them in the head with it. This strategy is still difficult, but

you can conserve ammunition. If you cannot seem to hit them with the Thumper, an even

easier way is with a sniper rifle. About three to four shots in the head will take care

of him. Almost every Special Op with a Juggernaut also has a sniper rifle.

 

Easy online tactical nuke or high kill-streak:

----------------------------------------------

This trick requires lots of practice. It is difficult, but us easier than running around

trying to get kills. First, make sure you have two classes available.

-=Class 1=-

Primary : gun of your choice, and have the grenade launcher attachment.

Secondary : One-man Army.

Equipment : Claymore.

Special grenade : Your choice (Stun recommended).

Perk 1 : One-man Army.

Perk 2 : Danger Close.

Perk 3 : Your choice.

Set up Class 2 the same as Class 1, but with C4. Note: If you are trying to get a nuke,

it is recommended that you use the kill-streaks Harrier strike, AC-130 (or chopper gunner)

and Tactical Nuke. Join a match (Domination recommended) with your Class 1 selected. Find

a room with one entrance close to a flag. As soon as you enter, plant a claymore hidden

by the door or ladder. After that, switch to your Class 2 and plant C4 on the claymore.

Then, use the grenade launcher to get kills out the windows, while getting to cover if

some tries to hit you with a grenade or rocket launcher. If you run out of grenades for

your launcher, use One-man Army to switch to Class 1 to get more. If notice that you get

a kill from your claymore and C4, replant them. Very rarely will you only get a hit marker

because of Danger Close and you are using two explosives.

 

Terminal: Easy kills:

---------------------

Enter the plane, either going up the raft-like object or from the hallway inside the

building. Go to the front, where the pilot would normally sit. Crouch in the left corner

against the wall so no one can kill you through the windshield. If someone else comes in

the front without noticing you, knife them. Otherwise, just shoot the people you see in

the hallway coming to the plane. Never look through the doorway. If you do and there is

someone there, they will shoot you and most likely you will not have enough time to react.

 

SOCOM reference:

----------------

In the "The Only Easy Day Was..... Yesterday" mission, when on the oil rig you will see

a TF-141 person named Jester holding an scoped M14 EBR. This is a reference to the

original SOCOM, where one of the missions was to re-capture an oil rig held by terrorist

who planned to blow it up. Jester was the squad's Marksmen in SOCOM, hence TF-141's Jester

having a rifle.

 

Highrise: Get on roof:

----------------------

Spawn on the side with the big "KREIGLER" letters. Go to the other side of the "KREIGLER"

letters. You will see a hanging window washer container. Jump off the map towards the

container, and land on it as if it wa ladder. Wait for a moment and make sure your

character is attached to the container. Move up (as if climbing a ladder), then walk on

the scaffolding to the other side of the building. Jump into that container, then onto

the roof. You have now successfully made it to the roof. It is best to have a tactical

insertion when playing in multi-player mode.

 

S.S.D.D.: Easy "Three star" rank in the pit:

--------------------------------------------

There is a way to complete "The Pit" in Spec Ops or Campaign mode to get "three star"

or "Veteran" recommendations. When starting, replace the M4A1 with the ACR Holographic.

The holographic allows more precise accuracy, which takes off seconds of your actual

time in the campaign. Switch the Desert Eagle pistol with the M9. If you run out of

your automatic rifle ammo during the run, the M9 has more ammo to shoot before reloading.

Start the mission. During the run, never stop moving, even when you aim down your sights.

When shooting the cardboard enemy, only use one shot so you do not have to switch to your

pistol. When you keep moving at all times, it saves you a maximum of 5.7 seconds. When

campaigning, accuracy saves. 3.2 seconds. Not switching to your pistol saves 0.7 seconds.

This added together, without shooting civilians, can also result in completing "The Pit"

in under 30 seconds.

 

War Driving: Easy completion:

-----------------------------

There is a way to get easy kills in "War Driving" on Special Ops. Instead of starting

the laptop intel transfers in the closest house on the left, begin in the second closest

house. This is the closest house on the right where the one sentry gun is found. First,

put the sentry gun on the right side of the house where it is not in the doorway of the

enemies. For weapons, get a Striker with or without RDS and the SCAR-H with RDS that

you begin with. Set up claymores near the doorway and have the Honey Badger (your armored

vehicle) attack the house. Stay prone behind the counter where you can only see the garage

way in and start the transfer. The sentry gun should take out 90% to 100% of the enemies

that come through the front door. Use your SCAR to take out the ones near the driveway.

If a flash bang goes off, switch to the Striker and keep shooting until the white

disappears. Its bullets spread out BBs like a shotgun. Repeat until you do the transfer.

Refill your ammo at the drop off, then go to the house across the street with the sentry

gun. Have the Honey Badger attack the house, set up claymores, then start the transfer.

After you start the transfer, quickly run up the stairs and get prone. Move back so

that you can only shoot those who go up the stairs. They will eventually disrupt the

transfer. Go from prone to crouched and use the SCAR for enemies you can see in the

house without moving. Then, stand up and repeat. Switch to the Striker and kill any

leftover enemies in the house and resume the transfer manually. If the sentry gun

survived, take it or go to the last house where there are two sentry guns. Place them

near but not completely in the two doorways and get prone close behind the desk where

the laptop is found. This the hardest house. Select the side which you think has more

people coming through, and use your SCAR as you are prone. Use your flashbangs. You

can restock on grenades and flashbangs when you refill your ammo at a drop. When an

enemy flashbang comes through, use the Striker and hope you shoot the correct doorway.

 

Playing dead:

-------------

Equip the following in online/multi-player mode: Sniper rifle (requires the suit this

provides), any secondary weapon, throwing knives, stun grenades, Perk 1: Marathon, Perk

2: Cold Blooded Pro, and Perk 3: Ninja Pro. Find a high traffic area and lay down. After

doing so, repeatedly switch between weapons. This will make the enemy think that you have

been shot or blown up. Because of the perks you equipped, they cannot see a name above

your head or see you on the map. Wait for them to pass, then get up and kill them.

Then, lay down and do it again.

 

Safe Shooting Spot in Museum:

-----------------------------

You have to go to the middle room, where there are all the vehicles. Once you are in

that room, go straight ahead, up to the f-16 airplane. Go behind the plane and crouch

or go all down, just behind the little buildings under the plane, you will see through

the one that is all on the right side ( if you turned around and look at the front door).

Enemies can't shoot you if you are behind the small house, but you can shoot them, so

it's an easy way to finish the museum mission.

 

Easy earning 3 STARS in SPECIAL OPS under VETERAN diff.:

--------------------------------------------------------

Submitted by: McCtavish

you might feel difficult playing VETERAN difficulty. but there is a technique in each &

every sepcial op.

FAVELA:

there is a ammunition stock at the begining from where you start to the right.& there is

a HEART BEAT SENSOR shotgun straight ahead on a chair outside the window from where you

begin.see the enemies location through it & throw grenades to thier location.when your

grenades get empty refill from ammo.stock.by this way you can kill 3 to 4 enemies at a

time without engaging them.

there is a special method in throwing grenades. hold G for 2 to 3 secs & then release.

this gives enemies no time to react. as soon as the grenade gets near them it explodes.

holding G for 5secs or longer , you die.

BREACH & CLEAR:

swap your shotgun with the striker before you breach.thereare two sectors as you get in

through the breached hole.charge kill every one on your level with striker. dont remain

stationary,be motile even when you are reloadling striker.dont proceed to second sector

without taking the ones in the balconies.you will be having only one flash grenade under

veteran diff.this is what takes you home .in the second sector throw this FLASH grenade

behind the cupboard shaft which is infront of you.behind this there will be enemies with

riot shields.dont kill them . stun them with your frag gren. & run to the end with glory.

if any one is in your way use meelee.

Saturday 2 November 2013


The Incredible Hulk (2008)










Bonus characters:
-----------------

Successfully complete the indicated task to unlock the character:

Abomination - Defeat Abomination

Grey Hulk - Smash 7,500 objects

Ironclad - Defeat the U-Foes, trick a U-Foe into KOing his teammate,

or defeat Abomination

Maestro - Destroy a building in each neighborhood

Smart Hulk - Successfully complete all jump challenges

Savage Hulk - Collect five comic book covers

The Professor - Successfully complete all fifteen Jump Challenges



Hints

-----

Comic book locations:

----------------------

The comic books are located at the folloiwng locations.

1. Face Of The Monster: At the Latverian Embassy.

2. Bruce And Goliath: At Stark Tower.

3. The Flop-tastic Four: On the Baxter Building.

4. Sonic Assault: Two blocks west of One World Plaza, two blocks north of

the Reuters Building. It is located where the two intersect on a ledge

mid building.

5. Bye Bye Bi-Beast: At the southern tip of the island near the docks in

a pass thru the building.

6. Talbot The Madman: At the Daily Bugle.

7. Just a Hop Skip And A Jump: On the domed roof of the World Financial Center.

8. Blonsky... Broken...: Go to the Latverian embassy, then move towards Central

Park. When you get to the last building before Central Park, turn south. It

is on top of tallest building with the dome top.

9. Turrett Syndrome: In the Central Park subway terminal.

10. Fired From The Sky: On the rooftop of Nelson and Murdock, Attorneys At Law.

11. The Lesser Of Two Evils: On top of a fountain near the Flatiron Building.

12. Enclave's Ultimate Weapon: On the Belvedere Castle in Central Park near the lake.

13 This Is Only a Test...: Start at the top right corner of Central Park and go up

one square. You should be on a big square building on the map. Go right one

building and you will see it in the upper left of the lower roof of that building.

14. Betty's Peril: On the top of the Flat Iron Building.

15. Abomination Domination: At the Marvel Comics Office front door.

The following missions must be completed to collect the comic books:

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1. Face Of The Monster: He must Not Escape

2. Bruce And Goliath: The Enclave and Rick Jones

3. The Flop-tastic Four: A Friend Who can Help

4. Sonic Assault: Just Take him down

5. Bye Bye Bi-Beast: A Mass Mind COntrol Device

6. Talbot The Madman: This Guy's Bad News

7. Just A Hop, Skip And A Jump: Destruction in a Single Bound

8. Blonsky... Broken...: Our Old Research Data

9. Turret Syndrome: The Problem is the Hulk part 2

10. Fire From The Sky: PISTH part 3

11. The Lesser Of Two Evils: The lesser of two evils part 2

12. Enclave's Ultimate Weapon: LOTE part 3

13. This Is Only A Test...: We can use their tech part 2

14. Betty's Peril: It's time to end this part 2

15. Abomination Domination: We've got the antidote.

Jump Challenge locations:

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The Jump Challenges can be found at the following locations.

1. World Financial Center

2. Behind the Woolworth Building

3. 20 Exchange Place

4. Third building south of The Flat Iron Building

5. Beside the Empire State Building (fall into it)

6. Madison Square Garden

7. U.S. Trust Building

8. The building north of the Reuters Building. It has a star-shaped top. The

jump ring is horizontal; you must look up to find it.

9. South of Time Square, near Jump Challenge #8, slightly further south between

a skyscraper and a smaller building, down low.

10. Swiss Bank Tower

11. Citigroup Center

12. Carnegie Hall

13. Time Warner Center

14. Southeast of the Empire State University Subway

15. North central area of Central Park

Defeating "Skull":

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Throw things until his electrical blasts decreases. Quickly throw something on him

or punch him a few times. Repeat this until he has been defeated.

Defeating Ironclad:

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Pick ammo (cars works well) and jump away. Quickly turn and target him. Throw your

ammo in his face when he comes jumping. He has hard fists; after you hit him, quickly

jump away.

Defeating Vapor:

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Use the handclap whenever she is in her vapor state. If she gets dizzy you can land

some punches on her.

Defeating Vector:

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Throw projectiles on his shield. When he becomes dizzy, punch him several times till

the shield starts again.

Fighting:

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Take the fight where you want it if possible. For example, lure both U-Foes and Enclave

leaders to Central Park. There are streets with cars on every side, you can easy smash

a few hits on cars or buildings for filling the rage meter faster. When you jump on

trees, the leaves fall and you have excellent visibility on the battlefield.

Use Rage attacks whenever you are full and have a clear shot.

How To Defeat Bi-Beast:

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To defeat Bi-Beast, wait until he stops shooting that purple thunder at you. Then you

have to make him block. When he does, use your Fury attacks(charge heavy moves to

maximum) to break the block and he'll get stunned. Start hitting him until he isn't

stunned. Repeat this 4-7 times and you beat him...

 

Secret Screen Saver:

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